struct ProfileIntentData {
loadout: Option<String>,
expansion_talents: BTreeMap<String, Vec<String>>,
gear: Vec<GearEntry>,
race: String,
player_level: u16,
player_expansion_id: u32,
settings: BTreeMap<String, Value>,
}Fields§
§loadout: Option<String>§expansion_talents: BTreeMap<String, Vec<String>>§gear: Vec<GearEntry>§race: String§player_level: u16§player_expansion_id: u32§settings: BTreeMap<String, Value>Auto Trait Implementations§
impl Freeze for ProfileIntentData
impl RefUnwindSafe for ProfileIntentData
impl Send for ProfileIntentData
impl Sync for ProfileIntentData
impl Unpin for ProfileIntentData
impl UnsafeUnpin for ProfileIntentData
impl UnwindSafe for ProfileIntentData
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