#[repr(C)]struct InnerComponent_icondisplay_342 {
icondisplay_342: InnerIconDisplay_root_24,
self_weak: OnceCell<VWeakMapped<ItemTreeVTable, InnerComponent_icondisplay_342>>,
parent: VWeakMapped<ItemTreeVTable, InnerComponent_empty_281>,
globals: OnceCell<Rc<SharedGlobals>>,
tree_index: Cell<u32>,
tree_index_of_first_child: Cell<u32>,
}Fields§
§icondisplay_342: InnerIconDisplay_root_24§self_weak: OnceCell<VWeakMapped<ItemTreeVTable, InnerComponent_icondisplay_342>>§parent: VWeakMapped<ItemTreeVTable, InnerComponent_empty_281>§globals: OnceCell<Rc<SharedGlobals>>§tree_index: Cell<u32>§tree_index_of_first_child: Cell<u32>Implementations§
Source§impl InnerComponent_icondisplay_342
impl InnerComponent_icondisplay_342
Sourcepub const FIELD_OFFSETS: InnerComponent_icondisplay_342FieldsOffsets
pub const FIELD_OFFSETS: InnerComponent_icondisplay_342FieldsOffsets
Return a struct containing the offset of for the fields of this struct
Source§impl InnerComponent_icondisplay_342
impl InnerComponent_icondisplay_342
fn init( self_rc: VRcMapped<ItemTreeVTable, Self>, globals: Rc<SharedGlobals>, tree_index: u32, tree_index_of_first_child: u32, )
fn user_init(self_rc: VRcMapped<ItemTreeVTable, Self>)
fn visit_dynamic_children( self: Pin<&Self>, dyn_index: u32, order: TraversalOrder, visitor: ItemVisitorRefMut<'_>, ) -> VisitChildrenResult
fn layout_info(self: Pin<&Self>, orientation: Orientation) -> LayoutInfo
fn subtree_range(self: Pin<&Self>, dyn_index: u32) -> IndexRange
fn subtree_component( self: Pin<&Self>, dyn_index: u32, subtree_index: usize, result: &mut ItemTreeWeak, )
fn index_property(self: Pin<&Self>) -> usize
fn item_geometry(self: Pin<&Self>, index: u32) -> LogicalRect
fn accessible_role(self: Pin<&Self>, index: u32) -> AccessibleRole
fn accessible_string_property( self: Pin<&Self>, index: u32, what: AccessibleStringProperty, ) -> Option<SharedString>
fn accessibility_action( self: Pin<&Self>, index: u32, action: &AccessibilityAction, )
fn supported_accessibility_actions( self: Pin<&Self>, index: u32, ) -> SupportedAccessibilityAction
fn item_element_infos(self: Pin<&Self>, index: u32) -> Option<SharedString>
Source§impl InnerComponent_icondisplay_342
impl InnerComponent_icondisplay_342
fn new( parent: VWeakMapped<ItemTreeVTable, InnerComponent_empty_281>, ) -> Result<VRc<ItemTreeVTable, Self>, PlatformError>
fn item_tree() -> &'static [ItemTreeNode]
fn item_array() -> &'static [VOffset<Self, ItemVTable, AllowPin>]
Trait Implementations§
Source§impl Default for InnerComponent_icondisplay_342
impl Default for InnerComponent_icondisplay_342
Source§fn default() -> InnerComponent_icondisplay_342
fn default() -> InnerComponent_icondisplay_342
Returns the “default value” for a type. Read more
Source§impl HasStaticVTable<ItemTreeVTable> for InnerComponent_icondisplay_342
impl HasStaticVTable<ItemTreeVTable> for InnerComponent_icondisplay_342
Source§fn static_vtable() -> &'static ItemTreeVTable
fn static_vtable() -> &'static ItemTreeVTable
Safety: must be a valid VTable for Self
Source§impl ItemTree for InnerComponent_icondisplay_342
impl ItemTree for InnerComponent_icondisplay_342
Source§fn visit_children_item(
self: Pin<&Self>,
index: isize,
order: TraversalOrder,
visitor: ItemVisitorRefMut<'_>,
) -> VisitChildrenResult
fn visit_children_item( self: Pin<&Self>, index: isize, order: TraversalOrder, visitor: ItemVisitorRefMut<'_>, ) -> VisitChildrenResult
Visit the children of the item at index
index.
Note that the root item is at index 0, so passing 0 would visit the item under root (the children of root).
If you want to visit the root item, you need to pass -1 as an index.Source§fn get_item_ref(self: Pin<&Self>, index: u32) -> Pin<ItemRef<'_>>
fn get_item_ref(self: Pin<&Self>, index: u32) -> Pin<ItemRef<'_>>
Return a reference to an item using the given index
Source§fn get_item_tree(self: Pin<&Self>) -> Slice<'_, ItemTreeNode>
fn get_item_tree(self: Pin<&Self>) -> Slice<'_, ItemTreeNode>
Return the item tree that is defined by this
ItemTree.Source§fn get_subtree_range(self: Pin<&Self>, index: u32) -> IndexRange
fn get_subtree_range(self: Pin<&Self>, index: u32) -> IndexRange
Return the range of indices below the dynamic
ItemTreeNode at indexSource§fn get_subtree(
self: Pin<&Self>,
index: u32,
subtree_index: usize,
result: &mut ItemTreeWeak,
)
fn get_subtree( self: Pin<&Self>, index: u32, subtree_index: usize, result: &mut ItemTreeWeak, )
Return the
ItemTreeRc at subindex below the dynamic ItemTreeNode at indexSource§fn subtree_index(self: Pin<&Self>) -> usize
fn subtree_index(self: Pin<&Self>) -> usize
Return the index of the current subtree or usize::MAX if this is not a subtree
Source§fn parent_node(self: Pin<&Self>, _result: &mut ItemWeak)
fn parent_node(self: Pin<&Self>, _result: &mut ItemWeak)
Return the node this ItemTree is a part of in the parent ItemTree. Read more
Source§fn embed_component(
self: Pin<&Self>,
_parent_component: &ItemTreeWeak,
_item_tree_index: u32,
) -> bool
fn embed_component( self: Pin<&Self>, _parent_component: &ItemTreeWeak, _item_tree_index: u32, ) -> bool
This embeds this ItemTree into the item tree of another ItemTree Read more
Source§fn layout_info(self: Pin<&Self>, orientation: Orientation) -> LayoutInfo
fn layout_info(self: Pin<&Self>, orientation: Orientation) -> LayoutInfo
Returns the layout info for the root of the ItemTree
Source§fn item_geometry(self: Pin<&Self>, index: u32) -> LogicalRect
fn item_geometry(self: Pin<&Self>, index: u32) -> LogicalRect
Returns the item’s geometry (relative to its parent item)
Source§fn accessible_role(self: Pin<&Self>, index: u32) -> AccessibleRole
fn accessible_role(self: Pin<&Self>, index: u32) -> AccessibleRole
Returns the accessible role for a given item
Source§fn accessible_string_property(
self: Pin<&Self>,
index: u32,
what: AccessibleStringProperty,
result: &mut SharedString,
) -> bool
fn accessible_string_property( self: Pin<&Self>, index: u32, what: AccessibleStringProperty, result: &mut SharedString, ) -> bool
Returns the accessible property via the
result. Returns true if such a property exists.Source§fn accessibility_action(
self: Pin<&Self>,
index: u32,
action: &AccessibilityAction,
)
fn accessibility_action( self: Pin<&Self>, index: u32, action: &AccessibilityAction, )
Executes an accessibility action.
Source§fn supported_accessibility_actions(
self: Pin<&Self>,
index: u32,
) -> SupportedAccessibilityAction
fn supported_accessibility_actions( self: Pin<&Self>, index: u32, ) -> SupportedAccessibilityAction
Returns the supported accessibility actions.
Source§impl PinnedDrop for InnerComponent_icondisplay_342
impl PinnedDrop for InnerComponent_icondisplay_342
Source§fn drop(self: Pin<&mut InnerComponent_icondisplay_342>)
fn drop(self: Pin<&mut InnerComponent_icondisplay_342>)
This is the equivalent to the regular Drop trait with the difference that self
is pinned.
Source§impl RepeatedItemTree for InnerComponent_icondisplay_342
impl RepeatedItemTree for InnerComponent_icondisplay_342
Source§fn update(&self, _index: usize, _data: Self::Data)
fn update(&self, _index: usize, _data: Self::Data)
Update this ItemTree at the given index and the given data
Source§fn init(&self)
fn init(&self)
Called once after the ItemTree has been instantiated and update()
was called once.
Source§fn layout_item_info(
self: Pin<&Self>,
o: Orientation,
_child_index: Option<usize>,
) -> LayoutItemInfo
fn layout_item_info( self: Pin<&Self>, o: Orientation, _child_index: Option<usize>, ) -> LayoutItemInfo
Returns what’s needed to perform the layout if this ItemTree is in a layout
In case of repeated Rows, the index of a child item is set
§fn listview_layout(
self: Pin<&Self>,
_offset_y: &mut Length<f32, LogicalPx>,
) -> Length<f32, LogicalPx>
fn listview_layout( self: Pin<&Self>, _offset_y: &mut Length<f32, LogicalPx>, ) -> Length<f32, LogicalPx>
Layout this item in the listview Read more
§fn grid_layout_input_data(
self: Pin<&Self>,
_new_row: bool,
_result: &mut [GridLayoutInputData],
)
fn grid_layout_input_data( self: Pin<&Self>, _new_row: bool, _result: &mut [GridLayoutInputData], )
Fills in the grid layout input data for this ItemTree if it is in a grid layout.
This will be a single GridLayoutInputData if the repeated item is a single cell,
or multiple GridLayoutInputData if the repeated item is a full Row.
The slice must have the exact size required (known at compile time).
impl<'__dummy_lifetime> Unpin for InnerComponent_icondisplay_342where
__MustNotImplUnpin<'__dummy_lifetime>: Unpin,
Auto Trait Implementations§
impl !Freeze for InnerComponent_icondisplay_342
impl !RefUnwindSafe for InnerComponent_icondisplay_342
impl !Send for InnerComponent_icondisplay_342
impl !Sync for InnerComponent_icondisplay_342
impl !UnsafeUnpin for InnerComponent_icondisplay_342
impl !UnwindSafe for InnerComponent_icondisplay_342
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<T> NoneValue for Twhere
T: Default,
impl<T> NoneValue for Twhere
T: Default,
type NoneType = T
§fn null_value() -> T
fn null_value() -> T
The none-equivalent value.
§impl<T> Pointable for T
impl<T> Pointable for T
§impl<T> PolicyExt for Twhere
T: ?Sized,
impl<T> PolicyExt for Twhere
T: ?Sized,
Source§impl<R, P> ReadPrimitive<R> for P
impl<R, P> ReadPrimitive<R> for P
Source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian().