Skip to main content

wowlab_engine_content/generated/items/
house_of_cards.rs

1//! @generated by codegen-cli from manifests/items.toml (HOUSE_OF_CARDS) -- do not edit by hand.
2// Generated code: naming follows game data conventions.
3#![allow(non_snake_case, dead_code)]
4use wowlab_engine_combat::{
5    CombatSystemBuilder, AuraDefinitionDraft, SpellDefinitionDraft,
6};
7use wowlab_engine_gamedata::{ItemBudget, ResolvedGameData};
8///<https://wowlab.gg/inspect/item/230027>
9pub(crate) const ITEM_ID: u32 = 230_027;
10pub(crate) mod SPELL {
11    ///<https://wowlab.gg/inspect/spell/466681>
12    pub(crate) const USE: u32 = 466_681;
13}
14pub(crate) mod AURA {
15    ///<https://wowlab.gg/inspect/spell/466680>
16    pub(crate) const EQUIP: u32 = 466_680;
17}
18pub(crate) mod AURA_BINDING {
19    pub(crate) const EQUIP: wowlab_engine_combat::AuraBinding = wowlab_engine_combat::generated_identities::items::house_of_cards::EQUIP;
20}
21pub(crate) mod SPELL_BINDING {
22    pub(crate) const USE: wowlab_engine_combat::SpellBinding = wowlab_engine_combat::generated_identities::items::house_of_cards::SPELL_USE;
23}
24pub(crate) mod DAMAGE_SPELL {
25    pub(crate) const USE: wowlab_engine_combat::DamageActionId = wowlab_engine_combat::generated_identities::items::house_of_cards::damage::ACTION::SPELL_466681;
26}
27pub(crate) mod DAMAGE_AURA {
28    pub(crate) const EQUIP: wowlab_engine_combat::DamageActionId = wowlab_engine_combat::generated_identities::items::house_of_cards::damage::ACTION::SPELL_466680;
29}
30pub(crate) mod DAMAGE_EFFECT {}
31fn aura_equip(
32    a: AuraDefinitionDraft,
33    data: &ResolvedGameData,
34    _budget: ItemBudget,
35) -> Result<AuraDefinitionDraft, wowlab_engine_combat::BuilderError> {
36    Ok(
37        a
38            .on_player()
39            .apply_base_from_data(data, 466_680)?
40            .max_stacks(
41                data
42                    .require_aura_max_stacks(
43                        wowlab_types::sim::SpellIdx::from_raw(466_680),
44                    )?,
45            ),
46    )
47}
48fn spell_use(
49    s: SpellDefinitionDraft,
50    data: &ResolvedGameData,
51) -> Result<SpellDefinitionDraft, wowlab_engine_combat::BuilderError> {
52    Ok(
53        s
54            .apply_cooldown_pools_from_data(data, 466_681)?
55            .on_cast(crate::hooks::items::house_of_cards::on_cast_use),
56    )
57}
58pub(crate) fn register(
59    builder: CombatSystemBuilder,
60    data: &ResolvedGameData,
61    budget: ItemBudget,
62) -> CombatSystemBuilder {
63    let builder = builder
64        .effect_identities(
65            wowlab_engine_combat::generated_identities::items::house_of_cards::damage::ALL,
66        );
67
68    crate::items::register_item!(
69        builder, data, "House Of Cards", auras : (budget) [(AURA::EQUIP,
70        AURA_BINDING::EQUIP, aura_equip),], spells : [(SPELL::USE, SPELL_BINDING::USE,
71        spell_use),]
72    )
73}