wowlab_engine_content/hooks/fury_warrior/
handler.rs1use wowlab_engine_combat::CombatHandler;
2use wowlab_engine_ports::{HandlerParams, SimContext, SpecAction};
3
4
5use crate::{
6 generated::specs::fury_warrior::{AURA_SUDDEN_DEATH, SPELL_EXECUTE},
7 hooks::shared::warrior::sync_execute_gate,
8};
9
10use super::config::register_fury;
11
12#[derive(Debug)]
14pub(crate) struct FuryHandler {
16 inner: CombatHandler,
17 execute_threshold: f64,
18}
19
20impl FuryHandler {
21 pub(crate) fn try_new(
23 parts: crate::composition::ContentHandlerParts,
24 params: &HandlerParams<'_>,
25 ) -> Result<Self, wowlab_engine_ports::EngineError> {
26 let mut parts = parts;
27 let built = parts.draft_mut();
28 let cfg = register_fury(built, params)?;
29
30 let built = parts.finalize()?;
31
32 Ok(Self {
33 inner: CombatHandler::from_built(built),
34 execute_threshold: cfg.execute_threshold,
35 })
36 }
37}
38
39crate::hooks::define_spec_handler! {
40impl FuryHandler(self, inner) {
41 fn on_sim_start(&mut self, ctx: &mut SimContext) {
42 self.inner.on_sim_start(ctx);
43 sync_execute_gate(
44 &mut self.inner,
45 self.execute_threshold,
46 AURA_SUDDEN_DEATH,
47 SPELL_EXECUTE,
48 ctx,
49 );
50 }
51
52 fn on_player_ready(&mut self, ctx: &mut SimContext) -> Option<SpecAction> {
53 sync_execute_gate(
54 &mut self.inner,
55 self.execute_threshold,
56 AURA_SUDDEN_DEATH,
57 SPELL_EXECUTE,
58 ctx,
59 );
60 self.inner.on_player_ready(ctx)
61 }
62
63 fn on_cast_complete(&mut self, event: wowlab_engine_ports::Event, ctx: &mut SimContext) {
64 self.inner.on_cast_complete(event, ctx);
65 sync_execute_gate(
66 &mut self.inner,
67 self.execute_threshold,
68 AURA_SUDDEN_DEATH,
69 SPELL_EXECUTE,
70 ctx,
71 );
72 }
73
74 fn on_spell_impact(&mut self, impact_id: wowlab_engine_ports::PendingImpactBinding, ctx: &mut SimContext) {
75 self.inner.on_spell_impact(impact_id, ctx);
76 }
77
78}
79delegate {
80 fn on_aura_tick(&mut self, event: wowlab_engine_ports::AuraEventRef, ctx: &mut SimContext);
81 fn on_aura_expire(&mut self, event: wowlab_engine_ports::AuraEventRef, ctx: &mut SimContext);
82 fn on_auto_attack(&mut self, source: wowlab_types::sim::ActorId, target: wowlab_types::sim::EnemyIdx, ctx: &mut SimContext);
83 fn on_cooldown_ready(&mut self, spell: wowlab_engine_ports::ScheduledSpellBinding, ctx: &mut SimContext);
84 fn flush_scheduled(&mut self, push: &mut dyn FnMut(wowlab_engine_ports::Event));
85 fn reset(&mut self);
86 fn total_damage(&self) -> f64;
87 fn cast_time_ms(&self, spell: wowlab_engine_ports::ScheduledSpellBinding, empower_rank: u8) -> u32;
88 fn introspect(&self) -> wowlab_types::game::SpecIntrospection;
89 fn paperdoll(&self) -> Option<wowlab_engine_ports::Paperdoll>;
90 fn attach_decision_trace(
91 &mut self,
92 sink: std::sync::Arc<dyn wowlab_engine_ports::DecisionTraceSink>,
93 );
94}
95}