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wowlab_engine_content/hooks/havoc_demon_hunter/
handler.rs

1use wowlab_engine_combat::CombatHandler;
2use wowlab_engine_ports::{HandlerParams, SimContext, SpecAction};
3
4
5use super::config::register_havoc;
6
7/// Havoc Demon Hunter combat handler.
8#[derive(Debug)]
9pub(crate) struct HavocHandler {
10    inner: CombatHandler,
11}
12
13impl HavocHandler {
14    /// Finishes the specialization handler from the shared-content composition stage.
15    pub(crate) fn new(
16        parts: crate::composition::ContentHandlerParts,
17        params: &HandlerParams<'_>,
18    ) -> Self {
19        let mut built = parts.into_built();
20
21        register_havoc(&mut built, params);
22
23        Self {
24            inner: CombatHandler::from_built(built),
25        }
26    }
27}
28
29crate::hooks::define_spec_handler! {
30impl HavocHandler(self, inner) {
31    fn on_sim_start(&mut self, ctx: &mut SimContext) {
32        self.inner.on_sim_start(ctx);
33    }
34
35    fn on_player_ready(&mut self, ctx: &mut SimContext) -> Option<SpecAction> {
36        self.inner.on_player_ready(ctx)
37    }
38
39    fn reset(&mut self) {
40        self.inner.reset();
41    }
42
43}
44delegate {
45            fn on_cast_complete(&mut self, event: wowlab_engine_ports::Event, ctx: &mut SimContext);
46            fn on_spell_impact(&mut self, impact_id: u32, ctx: &mut SimContext);
47            fn on_aura_tick(&mut self, event: wowlab_engine_ports::AuraEventRef, ctx: &mut SimContext);
48            fn on_aura_expire(&mut self, event: wowlab_engine_ports::AuraEventRef, ctx: &mut SimContext);
49            fn on_auto_attack(&mut self, source: wowlab_types::sim::ActorId, target: wowlab_types::sim::EnemyIdx, ctx: &mut SimContext);
50            fn on_cooldown_ready(&mut self, cooldown_key: wowlab_types::sim::SpellIdx, ctx: &mut SimContext);
51            fn flush_scheduled(&mut self, push: &mut dyn FnMut(wowlab_engine_ports::Event));
52            fn total_damage(&self) -> f64;
53            fn cast_time_ms(&self, spell_id: wowlab_types::sim::SpellIdx, empower_rank: u8) -> u32;
54            fn introspect(&self) -> wowlab_types::game::SpecIntrospection;
55            fn paperdoll(&self) -> Option<wowlab_engine_ports::Paperdoll>;
56            fn attach_decision_trace(
57                &mut self,
58                sink: std::sync::Arc<dyn wowlab_engine_ports::DecisionTraceSink>,
59            );
60}
61}