async fn resolve_weapon_enchants(
config: &SimConfigIntent,
game_data: &ResolvedGameData,
resolver: &DynDataResolver<'_>,
overrides: &IntentOverrides,
) -> Result<Vec<WeaponEnchantProc>, ApplicationError>async fn resolve_weapon_enchants(
config: &SimConfigIntent,
game_data: &ResolvedGameData,
resolver: &DynDataResolver<'_>,
overrides: &IntentOverrides,
) -> Result<Vec<WeaponEnchantProc>, ApplicationError>