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resolve_single_weapon_enchant

Function resolve_single_weapon_enchant 

Source
async fn resolve_single_weapon_enchant(
    enchant_id: u32,
    tables: &ResolvedGameTables,
    player_level: u32,
    resolver: &DynDataResolver<'_>,
) -> Result<Option<WeaponEnchantProc>, EngineError>