pub fn set_primary_resource_base_regen(
program: &CombatProgram,
state: &mut CombatInstance,
base_regen: f64,
_now: SimTime,
)Expand description
Override the primary resource’s base regeneration and project its effective live rate.
pub fn set_primary_resource_base_regen(
program: &CombatProgram,
state: &mut CombatInstance,
base_regen: f64,
_now: SimTime,
)Override the primary resource’s base regeneration and project its effective live rate.