pub(in handler) fn reject_to_wait(
view: &CombatView<'_>,
candidate: CastCandidate,
reason: Option<CastReject>,
now: SimTime,
) -> Option<SpecAction>pub(in handler) fn reject_to_wait(
view: &CombatView<'_>,
candidate: CastCandidate,
reason: Option<CastReject>,
now: SimTime,
) -> Option<SpecAction>