StructsΒ§
- Buff
Effects Full - Returned by
try_push_effectwhen an auraβs fixed effect array is already full. - Buff
Totals - Accumulated buff totals from all active auras for one frame.
- Effect
Classification π - Exhaustive semantic classification of one
BuffEffectvariant. - Effect
Consumer π - Effect
Family π - Finalized runtime capabilities contributed by one or more buff effects.
- Player
Scaling πBuffs
EnumsΒ§
- Buff
Effect - A single per-stack buff contributed by an active aura.
ConstantsΒ§
- BONUS_
STAT_ πCOUNT - DAMAGE_
SCHOOL_ πCOUNT - Number of [
DamageSchool] variants; sized for indexingschool_damage_mult. - MAX_
AURA_ BUFF_ EFFECTS
FunctionsΒ§
- modifier_
property_ πfamily - resource_
cost_ πproperty_ family - stacked_
percent_ πmultiplier - targeting_
property_ πfamily - try_
push_ effect - Push
effectinto the first empty slot of a fixed aura-effect array, erroring when full.