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Module buff_effect

Module buff_effect 

Source

StructsΒ§

BuffEffectsFull
Returned by try_push_effect when an aura’s fixed effect array is already full.
BuffTotals
Accumulated buff totals from all active auras for one frame.
EffectClassification πŸ”’
Exhaustive semantic classification of one BuffEffect variant.
EffectConsumer πŸ”’
EffectFamily πŸ”’
Finalized runtime capabilities contributed by one or more buff effects.
PlayerScalingBuffs πŸ”’

EnumsΒ§

BuffEffect
A single per-stack buff contributed by an active aura.

ConstantsΒ§

BONUS_STAT_COUNT πŸ”’
DAMAGE_SCHOOL_COUNT πŸ”’
Number of [DamageSchool] variants; sized for indexing school_damage_mult.
MAX_AURA_BUFF_EFFECTS

FunctionsΒ§

modifier_property_family πŸ”’
resource_cost_property_family πŸ”’
stacked_percent_multiplier πŸ”’
targeting_property_family πŸ”’
try_push_effect
Push effect into the first empty slot of a fixed aura-effect array, erroring when full.