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Module health

Module health 

Source

Structsยง

AbsorbEffect
Static absorb payload contributed by an aura effect.
ActiveAbsorb ๐Ÿ”’
Per-application mutable remainder for an absorb aura.
HealthPool ๐Ÿ”’
Mutable absolute-health state for a friendly combat actor.
IncomingImmunityWindow
Orchestration-owned immunity interval consumed by the incoming-damage pipeline.
OverkillAbsorbDecision
Per-hit absorb amount and death-state decision returned by an aura-316 script.
OverkillAbsorbEvent
Aura-316 input resolved independently for each lethal hit.
OverkillAbsorbScriptContext
Stateful runtime context exposed to an authored aura-316 script.

Enumsยง

AbsorbKind
Pool selected by an absorb aura.

Type Aliasesยง

OverkillAbsorbScriptFn ๐Ÿ”’
Authored aura-316 strategy invoked for every eligible lethal hit.