fn compile_ground_effect_timing(
index: usize,
definition: GroundEffectDefinition,
damage_plan: &DamagePlan,
) -> Result<(u32, u32, bool, bool, u8, bool), GroundEffectCompileError>fn compile_ground_effect_timing(
index: usize,
definition: GroundEffectDefinition,
damage_plan: &DamagePlan,
) -> Result<(u32, u32, bool, bool, u8, bool), GroundEffectCompileError>