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bind_signed_cast_aura

Function bind_signed_cast_aura 

Source
fn bind_signed_cast_aura(
    spell: &SpellData,
    kind: &'static str,
    raw_aura_id: i32,
    expected_on: AuraOn,
    auras: &[AuraData],
    aura_by_id: &IntMap<u32, LocalAuraIdx>,
    bindings: &BufferBindings,
    enemy_count: usize,
    target_aura_handles: &mut Vec<AuraSlotHandle>,
) -> Result<Option<CastAuraRequirement>, RotationPlanError>