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compile_execute_decision_thresholds

Function compile_execute_decision_thresholds 

Source
fn compile_execute_decision_thresholds(
    prepared: &PreparedRotation,
    spells: &[SpellData],
    spell_by_id: &IntMap<u32, LocalSpellIdx>,
    bindings: &[RotationSpellBinding],
    thresholds: &mut Vec<RotationDecisionThreshold>,
) -> Result<(), RotationPlanError>