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Module runtime

Module runtime 

Source

Modulesยง

auras ๐Ÿ”’
Revision-aware semantic mutation of finalized aura instances.
buff_cache ๐Ÿ”’
Actor-scoped static buff-total caches.
config_access ๐Ÿ”’
dense_pools ๐Ÿ”’
enemies ๐Ÿ”’
events ๐Ÿ”’
health ๐Ÿ”’
projection ๐Ÿ”’
Typed invalidation for encounter fields observed by rotations and scheduled work.
spatial ๐Ÿ”’
state ๐Ÿ”’

Structsยง

CombatInstance
Mutable state owned by one combat handler and reset between iterations.
SpatialQueryHandle ๐Ÿ”’

Functionsยง

parry_hasted_deadline ๐Ÿ”’