Modulesยง
- auras ๐
- Revision-aware semantic mutation of finalized aura instances.
- buff_
cache ๐ - Actor-scoped static buff-total caches.
- config_
access ๐ - dense_
pools ๐ - enemies ๐
- events ๐
- health ๐
- projection ๐
- Typed invalidation for encounter fields observed by rotations and scheduled work.
- spatial ๐
- state ๐
Structsยง
- Combat
Instance - Mutable state owned by one combat handler and reset between iterations.
- Spatial
Query ๐Handle