pub struct BuiltCombatSystem {
pub(crate) rotation: RotationEngine,
/* private fields */
}Expand description
Validated output of the single combat-system finalization transaction.
Fields§
§rotation: RotationEngineImplementations§
Source§impl BuiltCombatSystem
impl BuiltCombatSystem
pub fn program(&self) -> &CombatProgram
pub fn rppm_tracker(&self, tracker: LocalRppmIdx) -> Option<&RppmTracker>
pub(crate) fn into_parts( self, ) -> (CombatProgram, CombatInstance, RotationEngine)
Trait Implementations§
Auto Trait Implementations§
impl !Freeze for BuiltCombatSystem
impl !RefUnwindSafe for BuiltCombatSystem
impl Send for BuiltCombatSystem
impl !Sync for BuiltCombatSystem
impl Unpin for BuiltCombatSystem
impl UnsafeUnpin for BuiltCombatSystem
impl !UnwindSafe for BuiltCombatSystem
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more