pub struct CombatCtx<'a> {
pub state: &'a mut CombatState,
pub buf: &'a mut DenseBuffer,
pub sink: &'a mut TelemetrySink,
pub now: SimTime,
pub rng: &'a mut dyn FnMut() -> f64,
pub source: ActorId,
pub target: EnemyIdx,
}Expand description
Short-lived borrow bundle for combat operations.
Fields§
§state: &'a mut CombatState§buf: &'a mut DenseBuffer§sink: &'a mut TelemetrySink§now: SimTime§rng: &'a mut dyn FnMut() -> f64§source: ActorId§target: EnemyIdxImplementations§
Source§impl CombatCtx<'_>
impl CombatCtx<'_>
Sourcepub fn for_optional_target<'ctx, R>(
hook: &'ctx mut HookCtx<'_>,
target: Option<EnemyIdx>,
operation: impl FnOnce(&mut CombatCtx<'ctx>) -> R,
) -> Option<R>
pub fn for_optional_target<'ctx, R>( hook: &'ctx mut HookCtx<'_>, target: Option<EnemyIdx>, operation: impl FnOnce(&mut CombatCtx<'ctx>) -> R, ) -> Option<R>
Runs operation with a combat context only when a concrete target exists.
The callback keeps the targetless branch explicit and never fabricates an EnemyIdx.
pub fn view(&self) -> CombatView<'_>
pub(crate) fn hook_ctx(&mut self) -> HookCtx<'_>
pub(crate) fn hook_ctx_with_source(&mut self, source: ActorId) -> HookCtx<'_>
Trait Implementations§
Auto Trait Implementations§
impl<'a> Freeze for CombatCtx<'a>
impl<'a> !RefUnwindSafe for CombatCtx<'a>
impl<'a> !Send for CombatCtx<'a>
impl<'a> !Sync for CombatCtx<'a>
impl<'a> Unpin for CombatCtx<'a>
impl<'a> UnsafeUnpin for CombatCtx<'a>
impl<'a> !UnwindSafe for CombatCtx<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more