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resolve_overkill_absorbs

Function resolve_overkill_absorbs 

Source
pub(crate) fn resolve_overkill_absorbs(
    state: &mut CombatState,
    damage: &IncomingDamage,
    amount: f64,
    current_health: f64,
    maximum_health: f64,
) -> OverkillAbsorbDecision
Expand description

Resolves aura-316 scripts in absorb order without consuming their sentinel pools.