pub(crate) fn read_spell_aoe_config(
program: &CombatProgram,
state: &CombatInstance,
source: ActorId,
profile: LocalDamageActionIdx,
effect: LocalDamageEffectIdx,
) -> DamageProfileAoepub(crate) fn read_spell_aoe_config(
program: &CombatProgram,
state: &CombatInstance,
source: ActorId,
profile: LocalDamageActionIdx,
effect: LocalDamageEffectIdx,
) -> DamageProfileAoe