pub(crate) fn refresh_aura_projections(
buf: &mut DenseBuffer,
current_target: Option<EnemyIdx>,
)Expand description
Refresh every one-way APL category projection from exact runtime aura state.
pub(crate) fn refresh_aura_projections(
buf: &mut DenseBuffer,
current_target: Option<EnemyIdx>,
)Refresh every one-way APL category projection from exact runtime aura state.