pub(crate) fn effective_aura_duration_ms(
view: &CombatView<'_>,
local: LocalAuraIdx,
base_duration_ms: u32,
) -> u32pub(crate) fn effective_aura_duration_ms(
view: &CombatView<'_>,
local: LocalAuraIdx,
base_duration_ms: u32,
) -> u32