pub(crate) fn refresh_recharge_rates_for(
program: &CombatProgram,
state: &mut CombatInstance,
now: SimTime,
locals: &[LocalSpellIdx],
)pub(crate) fn refresh_recharge_rates_for(
program: &CombatProgram,
state: &mut CombatInstance,
now: SimTime,
locals: &[LocalSpellIdx],
)