fn start_private_cooldown(
program: &CombatProgram,
state: &mut CombatInstance,
spell: &SpellData,
spell_local: LocalSpellIdx,
cooldown_ms: u32,
now: SimTime,
)fn start_private_cooldown(
program: &CombatProgram,
state: &mut CombatInstance,
spell: &SpellData,
spell_local: LocalSpellIdx,
cooldown_ms: u32,
now: SimTime,
)