pub(super) struct PassiveDamageAdjustments {
pub(super) spell: SpellIdx,
pub(super) damage_mult: f64,
pub(super) direct_flat: f64,
pub(super) crit_chance: f64,
pub(super) crit_chance_mult: f64,
pub(super) power_coefficient_add: f64,
}Fields§
§spell: SpellIdx§damage_mult: f64§direct_flat: f64§crit_chance: f64§crit_chance_mult: f64§power_coefficient_add: f64Auto Trait Implementations§
impl Freeze for PassiveDamageAdjustments
impl RefUnwindSafe for PassiveDamageAdjustments
impl Send for PassiveDamageAdjustments
impl Sync for PassiveDamageAdjustments
impl Unpin for PassiveDamageAdjustments
impl UnsafeUnpin for PassiveDamageAdjustments
impl UnwindSafe for PassiveDamageAdjustments
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impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
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fn in_current_span(self) -> Instrumented<Self>
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impl<T> IntoEither for T
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fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
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if into_left is true.
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
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