pub(in systems) struct WeaponDamageInput {
pub min: f64,
pub max: f64,
pub multiplier: f64,
pub ap_coefficient: f64,
pub is_auto_attack: bool,
pub swing_hand: Option<SwingHand>,
pub swing_speed_ms: u32,
pub miss_chance: f64,
}Expand description
Weapon-damage inputs for one damage request.
Fields§
§min: f64§max: f64§multiplier: f64§ap_coefficient: f64§is_auto_attack: bool§swing_hand: Option<SwingHand>§swing_speed_ms: u32§miss_chance: f64Implementations§
Trait Implementations§
Source§impl Clone for WeaponDamageInput
impl Clone for WeaponDamageInput
Source§fn clone(&self) -> WeaponDamageInput
fn clone(&self) -> WeaponDamageInput
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for WeaponDamageInput
impl Debug for WeaponDamageInput
Source§impl Default for WeaponDamageInput
impl Default for WeaponDamageInput
Source§fn default() -> WeaponDamageInput
fn default() -> WeaponDamageInput
Returns the “default value” for a type. Read more
impl Copy for WeaponDamageInput
Auto Trait Implementations§
impl Freeze for WeaponDamageInput
impl RefUnwindSafe for WeaponDamageInput
impl Send for WeaponDamageInput
impl Sync for WeaponDamageInput
impl Unpin for WeaponDamageInput
impl UnsafeUnpin for WeaponDamageInput
impl UnwindSafe for WeaponDamageInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more