pub(crate) fn execute_proc_effect_range_for_actor(
ctx: &mut CombatCtx<'_>,
execution: EffectExecution,
effect_target: Option<ActorId>,
proc_driver_spell_id: u32,
)pub(crate) fn execute_proc_effect_range_for_actor(
ctx: &mut CombatCtx<'_>,
execution: EffectExecution,
effect_target: Option<ActorId>,
proc_driver_spell_id: u32,
)