fn flags_for_child_profile(
program: &CombatProgram,
_state: &CombatInstance,
profile_action: LocalDamageActionIdx,
inherited: DamageFlags,
) -> DamageFlagsfn flags_for_child_profile(
program: &CombatProgram,
_state: &CombatInstance,
profile_action: LocalDamageActionIdx,
inherited: DamageFlags,
) -> DamageFlags