pub struct MasteryEvent {
pub action: DamageActionId,
pub school: DamageSchool,
pub mastery: f64,
pub player_crit_pct: f64,
pub mastery_action: DamageActionId,
pub is_periodic: bool,
pub is_pet: bool,
pub source: ActorId,
pub target: Option<EnemyIdx>,
pub now: SimTime,
}Fields§
§action: DamageActionId§school: DamageSchool§mastery: f64§player_crit_pct: f64§mastery_action: DamageActionId§is_periodic: bool§is_pet: bool§source: ActorId§target: Option<EnemyIdx>§now: SimTimeTrait Implementations§
Source§impl Clone for MasteryEvent
impl Clone for MasteryEvent
Source§fn clone(&self) -> MasteryEvent
fn clone(&self) -> MasteryEvent
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for MasteryEvent
impl Debug for MasteryEvent
impl Copy for MasteryEvent
Auto Trait Implementations§
impl Freeze for MasteryEvent
impl RefUnwindSafe for MasteryEvent
impl Send for MasteryEvent
impl Sync for MasteryEvent
impl Unpin for MasteryEvent
impl UnsafeUnpin for MasteryEvent
impl UnwindSafe for MasteryEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more