fn application_persistent_multiplier(
program: &CombatProgram,
state: &CombatInstance,
local: LocalAuraIdx,
key: AuraKey,
) -> Option<f64>fn application_persistent_multiplier(
program: &CombatProgram,
state: &CombatInstance,
local: LocalAuraIdx,
key: AuraKey,
) -> Option<f64>