pub(crate) fn pet_stat_snapshot(
program: &CombatProgram,
state: &CombatInstance,
source: ActorId,
_npc_id: Option<u32>,
) -> Option<PetStatSnapshot>pub(crate) fn pet_stat_snapshot(
program: &CombatProgram,
state: &CombatInstance,
source: ActorId,
_npc_id: Option<u32>,
) -> Option<PetStatSnapshot>