pub(crate) fn fire_spell_phase_procs(
ctx: &mut CombatCtx<'_>,
action: LocalDamageActionIdx,
phase: ProcPhaseMask,
)pub(crate) fn fire_spell_phase_procs(
ctx: &mut CombatCtx<'_>,
action: LocalDamageActionIdx,
phase: ProcPhaseMask,
)