fn fill_layer_candidates(
state: &CombatInstance,
layer: SpatialLayerId,
diagnostics: &mut ResolutionDiagnostics,
workspace: &mut TargetWorkspace,
)fn fill_layer_candidates(
state: &CombatInstance,
layer: SpatialLayerId,
diagnostics: &mut ResolutionDiagnostics,
workspace: &mut TargetWorkspace,
)