fn metadata_eligible_counted(
state: &CombatState,
enemy: EnemyIdx,
filter: &CandidateFilter,
diagnostics: &mut ResolutionDiagnostics,
) -> boolfn metadata_eligible_counted(
state: &CombatState,
enemy: EnemyIdx,
filter: &CandidateFilter,
diagnostics: &mut ResolutionDiagnostics,
) -> bool