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resolve_cone_at

Function resolve_cone_at 

Source
fn resolve_cone_at(
    state: &CombatState,
    source: ActorId,
    origin: SpatialTransform,
    geometry: ConeGeometry,
    context: ResolutionContext<'_>,
    diagnostics: &mut ResolutionDiagnostics,
) -> Vec<EnemyIdx>