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resolve_spell_targets_into

Function resolve_spell_targets_into 

Source
pub(crate) fn resolve_spell_targets_into(
    program: &CombatProgram,
    state: &CombatInstance,
    request: SpellTargetRequest,
    now: SimTime,
    rng: Option<&mut dyn FnMut() -> f64>,
    workspace: &mut TargetWorkspace,
) -> Result<(), TargetShapeError>
Expand description

Resolve a spell effect’s hostile targets from its compiled DBC target program.

An unauthored cast destination defaults to the explicit target’s position.