pub(crate) fn resolve_spell_targets_into(
program: &CombatProgram,
state: &CombatInstance,
request: SpellTargetRequest,
now: SimTime,
rng: Option<&mut dyn FnMut() -> f64>,
workspace: &mut TargetWorkspace,
) -> Result<(), TargetShapeError>Expand description
Resolve a spell effect’s hostile targets from its compiled DBC target program.
An unauthored cast destination defaults to the explicit target’s position.