fn aura_dark_talons_icy_talons(
a: AuraDefinitionDraft,
data: &ResolvedGameData,
) -> Result<AuraDefinitionDraft, BuilderError>fn aura_dark_talons_icy_talons(
a: AuraDefinitionDraft,
data: &ResolvedGameData,
) -> Result<AuraDefinitionDraft, BuilderError>