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AssassinationConfig

Struct AssassinationConfig 

Source
pub(super) struct AssassinationConfig {
Show 43 fields pub seal_fate_chance: f64, pub seal_fate_cp: f64, pub deal_fate_cp: f64, pub blindside_chance: f64, pub blindside_execute_chance: f64, pub blindside_execute_threshold: f64, pub doomblade_pct: f64, pub systemic_failure_mult: f64, pub lethal_dose_per_effect: f64, pub zoldyck_mult: f64, pub zoldyck_threshold: f64, pub delivered_doom_mult: f64, pub delivered_doom_cp: f64, pub inspiring_strike_mult: f64, pub regicides_reward_divisor: i32, pub four_pc_mult: f64, pub garrote_guaranteed_poison: bool, pub has_internal_bleeding: bool, pub has_deadly_poison: bool, pub has_amplifying_poison: bool, pub envenom_poison_bonus: f64, pub rapid_injection_mult: f64, pub amplifying_consume_stacks: i32, pub amplifying_bonus_mult: f64, pub alacrity_chance_per_cp: f64, pub dashing_scoundrel_energy: f64, pub has_implacable_regen: bool, pub has_implacable_strikes: bool, pub implacable_strike_cp: f64, pub has_finish_the_job: bool, pub hand_of_fate_cp: f64, pub mean_streak_odds: f64, pub lucky_coin_flips: i32, pub lucky_coin_odds: f64, pub has_edge_case: bool, pub rush_energy: f64, pub rush_energy_edge: f64, pub overflowing_extra_coins: u32, pub overflowing_chance: f64, pub controlled_chaos_streak: i32, pub deathmark_energy_per_tick: f64, pub deathmark_period_ms: u32, pub deathmark_duration_ms: u32,
}
Expand description

Talent-gated Assassination hook parameters.

Fields§

§seal_fate_chance: f64

Seal Fate chance from 14190 e1.

§seal_fate_cp: f64

Seal Fate combo points from 14190 e2.

§deal_fate_cp: f64

Deal Fate combo points from its manifest effect binding.

§blindside_chance: f64

Blindside base chance 328085 e1 above the execute threshold.

§blindside_execute_chance: f64

Blindside chance 328085 e2 below its execute threshold.

§blindside_execute_threshold: f64

Blindside execute threshold from 328085 e3.

§doomblade_pct: f64

Doomblade 1217954 damage fraction.

§systemic_failure_mult: f64

Systemic Failure multiplicative damage modifier.

§lethal_dose_per_effect: f64

Lethal Dose damage per active bleed or poison; resolved talent data already includes selected ranks.

§zoldyck_mult: f64

Zoldyck Recipe execute-range damage multiplier.

§zoldyck_threshold: f64

Zoldyck Recipe target-health threshold.

§delivered_doom_mult: f64

Delivered Doom Envenom damage multiplier.

§delivered_doom_cp: f64

Delivered Doom combo-point threshold.

§inspiring_strike_mult: f64

Inspiring Strike damage multiplier while refreshed Envenom is active.

§regicides_reward_divisor: i32

Kingsbane ramp stacks required per Regicide’s Reward haste stack.

§four_pc_mult: f64

MID1 Assassination 4pc 1264857 e2 damage multiplier.

§garrote_guaranteed_poison: bool

MID1 Assassination 2pc guarantees Garrote poison application.

§has_internal_bleeding: bool

Internal Bleeding selection gate.

§has_deadly_poison: bool

Deadly Poison selection gate.

§has_amplifying_poison: bool

Amplifying Poison selection gate.

§envenom_poison_bonus: f64

Envenom 32645 e2 poison chance bonus.

§rapid_injection_mult: f64

Rapid Injection per-rank damage multiplier.

§amplifying_consume_stacks: i32

Amplifying Poison stacks consumed by Envenom.

§amplifying_bonus_mult: f64

Amplifying Poison Envenom bonus multiplier.

§alacrity_chance_per_cp: f64

Alacrity chance per combo point.

§dashing_scoundrel_energy: f64

Dashing Scoundrel energy gain.

§has_implacable_regen: bool

Implacable rank-one regeneration gate.

§has_implacable_strikes: bool

Implacable rank-three strike gate.

§implacable_strike_cp: f64

Implacable strike combo-point gain.

§has_finish_the_job: bool

Finish the Job selection gate.

§hand_of_fate_cp: f64

Hand of Fate combo-point gain.

§mean_streak_odds: f64

Mean Streak matching-face odds modifier.

§lucky_coin_flips: i32

Lucky Coin extra flips.

§lucky_coin_odds: f64

Lucky Coin proc odds.

§has_edge_case: bool

Edge Case selection gate.

§rush_energy: f64

Rush to the Inevitable energy gain.

§rush_energy_edge: f64

Rush to the Inevitable Edge Case energy gain.

§overflowing_extra_coins: u32

Overflowing Purse coin count beyond the baseline flip.

§overflowing_chance: f64

Overflowing Purse proc chance.

§controlled_chaos_streak: i32

Controlled Chaos forced-alternation streak.

§deathmark_energy_per_tick: f64

Deathmark periodic Energy gain.

§deathmark_period_ms: u32

Deathmark periodic cadence.

§deathmark_duration_ms: u32

Deathmark duration from resolved aura data.

Trait Implementations§

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impl Clone for AssassinationConfig

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fn clone(&self) -> AssassinationConfig

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AssassinationConfig

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for AssassinationConfig

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Copy for AssassinationConfig

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