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MarksmanshipConfig

Struct MarksmanshipConfig 

Source
pub(super) struct MarksmanshipConfig {
Show 32 fields pub black_arrow: bool, pub ba_coef: f64, pub ba_lower_pct: f64, pub ba_upper_pct: f64, pub ks_coef: f64, pub ks_threshold: f64, pub kill_shot: bool, pub deathblow: bool, pub aimed_deathblow_chance: f64, pub rf_deathblow_chance: f64, pub withering_fire: bool, pub wf_count: i32, pub wf_arrow_coef: f64, pub unload: bool, pub no_scope: bool, pub precise_shots: bool, pub arcane_coef: f64, pub bleak_arrows: bool, pub headshot: bool, pub focused_aim_cdr_ms: u32, pub windrunner_quiver_chance: f64, pub spotters_mark_chance: f64, pub spotters_mark_mult: f64, pub feathered_frenzy_mult: f64, pub aimed_coef: f64, pub master_marksman: bool, pub master_marksman_fraction: f64, pub corpsecaller: bool, pub wailing_dead: bool, pub pact_of_the_hollow: bool, pub dark_minion_duration_ms: u32, pub dark_minion_shoot_cast_ms: u32,
}
Expand description

Talent-gated Marksmanship hook parameters.

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§black_arrow: bool

Dark Ranger Black Arrow talent 466932.

§ba_coef: f64

Black Arrow 466930 e1 AP coefficient.

§ba_lower_pct: f64

Black Arrow 466930 e2 lower health threshold.

§ba_upper_pct: f64

Black Arrow 466930 e3 upper health threshold.

§ks_coef: f64

Kill Shot 53351 e1 AP coefficient.

§ks_threshold: f64

Kill Shot 53351 e2 execute threshold.

§kill_shot: bool

Kill Shot talent selection.

§deathblow: bool

Deathblow is enabled by its talent or Black Arrow.

§aimed_deathblow_chance: f64

Deathblow 343248 e1 plus Soul Drinker 469638 e3.

§rf_deathblow_chance: f64

Deathblow 343248 e2 plus Soul Drinker 469638 e4.

§withering_fire: bool

Withering Fire talent 466990.

§wf_count: i32

Withering Fire e3 plus Blighted Quiver e7 volley count.

§wf_arrow_coef: f64

Withering Fire arrow AP coefficient.

§unload: bool

Unload 1277548 selection.

§no_scope: bool

No Scope 473385 selection.

§precise_shots: bool

Precise Shots 260240 selection.

§arcane_coef: f64

Arcane Shot 185358 e1 AP coefficient.

§bleak_arrows: bool

Bleak Arrows 467749 selection.

§headshot: bool

Headshot 471363 selection.

§focused_aim_cdr_ms: u32

Focused Aim 378767 e1 cooldown reduction milliseconds.

§windrunner_quiver_chance: f64

Windrunner Quiver 473523 e3 retrigger chance.

§spotters_mark_chance: f64

Spotter’s Mark 1219616 e1 chance.

§spotters_mark_mult: f64

Spotter’s Mark 466872 e1 Aimed Shot multiplier.

§feathered_frenzy_mult: f64

Feathered Frenzy 470943 e1 mark-chance multiplier.

§aimed_coef: f64

Aimed Shot 19434 e1 AP coefficient.

§master_marksman: bool

Master Marksman 260309 selection.

§master_marksman_fraction: f64

Master Marksman banked damage fraction.

§corpsecaller: bool

Corpsecaller 1264289 selection; RPPM-rolls a Dark Minion on Black Arrow DoT ticks (sc_hunter.cpp:4727).

§wailing_dead: bool

Wailing Dead 1264290 selection; Trueshot summons a Dark Minion (sc_hunter.cpp:6967).

§pact_of_the_hollow: bool

Pact of the Hollow 1264690 selection; Aimed Shot commands every Dark Minion to fire Blighted Arrow (sc_hunter.cpp:5682).

§dark_minion_duration_ms: u32

Dark Minion summon 1264345 duration (sc_hunter.cpp:4728).

§dark_minion_shoot_cast_ms: u32

Dark Minion Shoot 1264357 cast time; the pet inherits no haste (sc_hunter.cpp:1794).

Trait Implementations§

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impl Clone for MarksmanshipConfig

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fn clone(&self) -> MarksmanshipConfig

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MarksmanshipConfig

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for MarksmanshipConfig

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Copy for MarksmanshipConfig

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