pub(crate) fn sync_execute_gate(
handler: &mut CombatHandler,
threshold: f64,
sudden_death: LocalAuraIdx,
execute_spell: LocalSpellIdx,
now: SimTime,
)pub(crate) fn sync_execute_gate(
handler: &mut CombatHandler,
threshold: f64,
sudden_death: LocalAuraIdx,
execute_spell: LocalSpellIdx,
now: SimTime,
)