pub(crate) fn rating_percent_points(
data: &ResolvedGameData,
rating_type: RatingType,
amount: f64,
) -> Result<f64, EngineError>pub(crate) fn rating_percent_points(
data: &ResolvedGameData,
rating_type: RatingType,
amount: f64,
) -> Result<f64, EngineError>