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register_buff_aura

Function register_buff_aura 

Source
fn register_buff_aura(
    built: &mut BuiltCombatSystem,
    data: &ResolvedGameData,
    spell_id: u32,
    name: &str,
    fallback_duration_ms: u32,
    build_effects: impl FnOnce() -> Result<[Option<BuffEffect>; 16], EngineError>,
) -> Result<(), EngineError>