pub fn equipped_weapon_matches(
data: &ResolvedGameData,
hand: ResolvedDamageWeapon,
requirement: EquippedItemRequirement,
) -> boolExpand description
Whether the equipped weapon in hand satisfies a DBC item restriction.
pub fn equipped_weapon_matches(
data: &ResolvedGameData,
hand: ResolvedDamageWeapon,
requirement: EquippedItemRequirement,
) -> boolWhether the equipped weapon in hand satisfies a DBC item restriction.