pub fn damage_school(
data: &ResolvedGameData,
spell_id: SpellIdx,
) -> Option<DamageSchool>Expand description
A spell’s resolved damage school; None when the spell is absent.
pub fn damage_school(
data: &ResolvedGameData,
spell_id: SpellIdx,
) -> Option<DamageSchool>A spell’s resolved damage school; None when the spell is absent.