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resolve_trigger_spell

Function resolve_trigger_spell 

Source
fn resolve_trigger_spell(
    data: &ResolvedGameData,
    source_spell_id: u32,
    spell_id: SpellIdx,
    forwarded_value: Option<f64>,
    depth: usize,
    path: &mut TriggerPath,
    operations: &mut Vec<TriggerOperation>,
) -> Result<(), TriggerResolveError>