Structs§
- Spell
Effect Semantic - One registered DBC spell-effect type.
Enums§
- Spell
Effect Kind - Typed spell-effect identities used by shared engine code.
Constants§
- MOVEMENT_
HANDLER_ 🔒GAP - SPELL_
EFFECT_ SEMANTICS - Canonical registry of spell-effect types understood by the engine.
Functions§
- spell_
effect 🔒 - spell_
effect_ semantic - Registry lookup for a raw spell-effect type.