#[non_exhaustive]pub enum WeaponClass {
OneHand,
TwoHand,
OneHandCaster,
TwoHandCaster,
}Expand description
Weapon classification bucket keyed by game.item_damage_scaling.weapon_type.
Variants (Non-exhaustive)§
This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
Implementations§
Source§impl WeaponClass
impl WeaponClass
Sourcepub const fn weapon_type_string(self) -> &'static str
pub const fn weapon_type_string(self) -> &'static str
The weapon_type string stored in game.item_damage_scaling.
Trait Implementations§
Source§impl Clone for WeaponClass
impl Clone for WeaponClass
Source§fn clone(&self) -> WeaponClass
fn clone(&self) -> WeaponClass
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for WeaponClass
impl Debug for WeaponClass
Source§impl PartialEq for WeaponClass
impl PartialEq for WeaponClass
impl Copy for WeaponClass
impl Eq for WeaponClass
impl StructuralPartialEq for WeaponClass
Auto Trait Implementations§
impl Freeze for WeaponClass
impl RefUnwindSafe for WeaponClass
impl Send for WeaponClass
impl Sync for WeaponClass
impl Unpin for WeaponClass
impl UnsafeUnpin for WeaponClass
impl UnwindSafe for WeaponClass
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more