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Module layout

Module layout 

Source
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Frozen dense-buffer layout and construction-validated slot handles.

Macrosยง

add_copy_requirement ๐Ÿ”’
add_named_requirement ๐Ÿ”’
copy_bindings ๐Ÿ”’
named_bindings ๐Ÿ”’
slot_handle ๐Ÿ”’

Structsยง

AuraProjectionSlotHandle
AuraSlotHandle
BufferRequirements
Additional runtime identities that must exist independently of rotation reads.
CooldownSlotHandle
EquipmentSlotHandle
FrozenBufferBindings ๐Ÿ”’
Construction-validated bindings with stable traversal and no keyed lookup.
FrozenBufferLayout ๐Ÿ”’
Immutable slot layout shared by a combat program and its runtime buffer.
HeroTreeSlotHandle
HistorySlotHandle
ItemSlotHandle
LayoutFingerprint
Deterministic identity of one complete frozen buffer layout.
ResourceSlotHandle
SetBonusSlotHandle
SpellSlotHandle
SwingSlotHandle
TalentSlotHandle
UnitSlotHandle
WeaponImbueSlotHandle

Functionsยง

fingerprint ๐Ÿ”’
valid_slot ๐Ÿ”’