Structs§
- Executable
Location - An executable location assignment, already lowered independently by semantic axis.
- Executable
Selection - An executable actor selection, assembled from independently lowered components.
- Executable
Target Operations - Executable TargetA/TargetB operations in authored order.
- Executable
Target Plan - Fully lowered target program consumed unchanged by combat and Forge conformance.
- Target
Plan Gap - One precise unsupported axis in a compiled program.
Enums§
- Executable
Candidate Domain - Runtime candidate universe produced by object and relationship composition.
- Executable
Location Algorithm - Runtime-supported algorithm for assigning a positional source or destination.
- Executable
Target Algorithm - Runtime-supported spatial selection algorithm.
- Executable
Target Direction - Runtime-supported positional direction component.
- Executable
Target Fallback - Runtime behavior when an effect has no implicit target operations.
- Executable
Target Operation - One executable target-program operation.
- Executable
Target Reference - Runtime-supported origin for a location or actor selection.
- Target
Plan Axis - The independent selector axis responsible for a support gap.